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Yippee Studio

BlockZap

Drag. Snap. Zap.

Status
Coming soon
Platforms
iOS · Android
Genre
Puzzle · Casual

How it plays

BlockZap is a block puzzle. Three pieces at a time, an eight by eight board, and a line clears when you fill it. That is the whole thing, and it is meant to be.

It is built to fit whatever time you have. A couple of minutes in a queue works. So does a long evening. Nothing about it demands a run of a particular length.

It is free to play with ads. Removing them costs $4.99 once and it is permanent. There is a leaderboard for anyone who wants to compete, and a Kids Mode that switches off purchases and names and keeps ads age-appropriate.

  • Fits the time you have

    Two minutes or two hours. A round is as long as you want it to be, and stopping does not cost you anything.

  • Ads gone for one payment

    Play free with ads, or pay $4.99 once and never see another. One payment, not a subscription, and it does not expire.

  • A leaderboard you can trust

    Boosters and extra lives exist in normal play. Ranked runs are a separate mode where nothing is for sale, so the board is earned.

  • Kids Mode

    No purchases, no leaderboard, no names, and ads held to age-appropriate content. A parent switches it on and it stays on.

Be first in when it’s playable.

No release date is set. The waitlist hears before we announce anything anywhere else.

One email when BlockZap is playable. Nothing else, and you can leave any time.

Questions

What people ask about BlockZap

When can I play BlockZap?

We have not set a release date. BlockZap is still in development, and we would rather ship it right than announce a date we then have to move. Join the waitlist and you will hear before we announce anything publicly.

What platforms will BlockZap be on?

iOS and Android at launch. We are not planning other platforms right now.

Do I run out of lives?

Yes. BlockZap uses lives that refill over time, so a bad run costs you one. If you would rather not wait, you can buy more.

Can I test an early build?

Eventually, yes. When we are ready for outside playtesting we will invite people from the waitlist first.