Roadmap
You get a say in what we build.
We started this studio to make games shaped by the people playing them. That only works if the door is actually open, so here is what we are working on and a box to tell us what we are missing.
Roadmap
Now, next and later
Now
What we are actively working on.
BlockZap
Our first game. A block puzzle for iOS and Android, still in development and not yet dated.
Ad-free, permanently
Play free with ads, or pay $4.99 once and never see another. One payment, not a subscription.
Kids Mode
One switch that turns off purchases, the leaderboard and player names, and holds ads to age-appropriate content. Built for our own kids first.
Listening to players
The suggestion box below is live now, before the game is. What we hear shapes what gets built.
Next
Lined up once the game is out.
Scoreboards
Somewhere to see how your run stacks up, with ranked runs kept clean so nothing on the board was bought.
Sharing with friends and family
Send a score or a board to someone and let them try to beat it.
Later
Wanted, but not scheduled.
Nothing here yet. Tell us what belongs.
This is what we are working on, not a list of promises. Nothing here has a date, and things move between columns as we learn.
Tell us something.
An idea, a complaint, a feature you miss from another game. It all lands in the same place, and both of us read it.
We cannot promise to build everything, and we will not pretend otherwise. What we can promise is that it gets read by the people making the decisions, not filed in a queue.
